FREEFORGED 28-30: US MASTERS 2024 DAY 2

Dear, Long-Suffering Readers: Let’s finish this thing. I’ve made the cut for the 2025 Northeast US Masters Team at this point, plane tickets are bought, housing is arranged, and I’m trying to decide whether I take my crabs (mostly titans and guns) or my rocks (almost exactly the list here) … But y’all have been waiting patiently to see how 2024 went, so enough preamble.

FREE DWARFS

Earth Elementals Horde – Brew of Sharpness
Earth Elementals Horde
Earth Elementals Horde
Stoneclaw Riders Regiment
Mastiff Hunting Pack Regiment – Throwing Mastiff
Mastiff Hunting Pack Regiment – Throwing Mastiff
Mastiff Hunting Pack Regiment – Throwing Mastiff
Greater Earth Elemental – Craggoth & Kholearm [1]; Fireball (10)
Greater Earth Elemental
Greater Earth Elemental
Dwarf Lord on Large Beast – Trickster’s Wand; Hex (2)
Dwarf Lord on Large Beast – Mace of Crushing
Free Dwarf Stone Priest – Conjurer’s Staff, Surge (8), Bane Chant (2), Scorched Earth (2)
13 (22)

Just a reminder of the list. Big rocks, smaller rocks, dogs that shoot dogs, supportive friends large and small.

GAME 4: DWARFS

Shieldbreakers Horde – Brew of Sharpness
Ironguard Regiment – Throwing Mastiff
Sharpshooters Troop
Sharpshooters Troop
Sharpshooters Troop
Steel Behemoth – Golloch’s Fury [1]
Garek Heavyhand [1]
Faber Ironheart [1]
Steel Juggernaut – Healing Brew
Steel Juggernaut
*Bulwarkers Regiment – Throwing Mastiff
*Bulwarkers Regiment – Throwing Mastiff
*Ironclad Horde – Hammer of Measured Force
*Dwarf Army Standard Bearer – Sacred Horn
14 (24)

Yep, Day 2 opens with me facing my third Dwarf army in a row. Bit of a cursed run but kind of par for the course for the Freeforged. Randy’s a super nice guy, apart from the Me 2+ Shieldbreaker horde stapled onto The Dwarf List we know and love. Yeowch.

We played Control, with the Freeforged going first, one way or another.

BATTLE

Starting with deployment, Randy really under-committed on my left flank, letting Craggoth and the Stoneclaws run roughshod over that part of his army, eventually scoring both left segments as well. The rest of the game was probably always going to come down to if/when his infantry hordes went down. The Shieldbreakers (rightmost of the two) chewed up an Earth horde early on, eventually dying to both Beast Lords and a (surge?) flank from a Greater Earth late game. The Ironclad horde was absolutely piled into by rocks … but I snaked it :/ This cost me another Earth horde before they too were taken out.

Despite the snakes, the pressure from the left flank and barrage of stone meant this was a …

FREEFORGED VICTORY (20-1)

A great way to start the day, and a game possibly lost in deployment – he had never faced Craggoth or the birds, so probably didn’t know what he was in for 😛 Randy would go on to place 54 of 64 and win third best Sports (and my vote as well)!

BATTLE 5: OGRES

Siege Breakers Horde – Chalice of Wrath
Siege Breakers Horde – Dwarven Ale
Siege Breakers Horde – Staying Stone
Warriors Regiment
Warriors Regiment
Boomer Chariots Troop – Sacred Horn; Black Powder Guns
Giant – Slayer (D6)
Giant – Slayer (D6)
Nomagarok [1] – Bane Chant (3+), Heal (4+), Lightning Bolt (4+)
Ogre Warlock – Lightning Bolt (3+), Drain Life (5+)
Ogre Warlock – Lightning Bolt (3+), Drain Life (5+)
Ogre Warlock – Lightning Bolt (3+), Drain Life (5+)
Berserker Bully – Blade of Slashing
13(23)

A big win sends me rocketing back up the tables to Table 4 or so and right into the arms of The Ogre List. In one of those funny tournament twists, I was getting lunch at a sushi place next to the convention when pairings went up … and the dude next to me looked up from his phone and was like, who’s Harry?? Anyway, Justin’s Ogres are/were a highly tuned killing machine, with full Warlock conclave and Siege Breaker horde backbone. He had brought along two Giants instead of the third Warrior reg and additional heroes, and I agree that they’re a great pressure mechanism, demanding you deal with them as the rest of the throng goes to work. Spoilers I guess.

Pretty sure we played Invade, with the Ogres regrettably going first.

BATTLE

Check out how wide I deployed! Bit painful on the review, my right flank spent so many turns dragging itself over to the fight, just to die piecemeal. Justin’s Giants did exactly what we expected them to do, applying immediate pressure with a 14″ kill zone that I dutifully entered, jammed, and failed to break through. Meanwhile his Warlocks kept my birds at bay (and then dead), leaving everything down to the grind.

Unable to break either Giant and shoved back into two square feet of board space, this was a clear …

FREEFORGED LOSS (3-18)

I am still very proud of those 3 points! I didn’t know who Justin was going into this, but turns out he’s quite the Ogre thinker – if you’d like to know his post-COK25 thoughts, Counter Charge had him on for a List Builder Studio in December. Justin would go on to place 2 of 64.

BATTLE 6: ORDER OF THE GREEN LADY

Order of the Brotherhood Horde – Brew of Strength; Banner of the Green Lady, Vial of Sacred Water
Order of the Forsaken Horde – Boots of Striding; Vial of Sacred Water
Order of the Forsaken Horde – Mead of Madness; Vial of Sacred Water
Order of the Forsaken Horde – Vial of Sacred Water
Order of the Forsaken Horde – Vial of Sacred Water
Order of the Forsaken Horde – Vial of Sacred Water
Pegasus
Pegasus
Avatar of the Green Lady [1] – Heal (6)
Devoted on Forest Steed – Inspiring Talisman; Radiance of Life (Sacred Water only), Heal (3), Bane Chant (2)
Druid on Forest Steed – Knowledgeable, Bane Chant (2), Veil of Shadows (3)
11(21)

Headed into my first Game 6 of any tournament ever, I was back in the bottom third against Aaron. I’ve read about Aaron Chapman’s exploits in battle reports for 10+ years, going back through various WHFB editions, so it was cool on general principles to face him at last. But holy hell, not when he was running this list 😅 He admitted it was a bit of an exploit list to out alpha the alpha strike lists … tho it’s worth noting that both he and I were on the same score, so Kings continues to be mostly ok from a balance standpoint. Ignore that both first and second place were variants of The Ogre List 😐

We played Hold the Line, with the Order going first.

BATTLE

Annnnd I start the game getting Craggoth double-charged and killed. He was out of doubling for the left two Forsaken hordes but not the third one in, which I thought was out of arc but those 150mm frontages are wider than I thought. With my large resin son’s untimely demise, my heart kind of left the game, and I struggled to make anything happen into Aaron’s many, many 20+ inch threat ranges. On the bright side, my Stone Priest somehow survived, so I wasn’t tabled! Plus I was able to chip a couple Forsaken hordes to death in the process.

FREEFORGED LOSS (1-20)

I’m pretty shocked I got a point out of this 🙃 Aaron would go on to place 16 of 64.

When both days were done and dusted, I emerged 39 of 64 with second best Sports! While the placing was extremely on brand for my 2024 tournament performance as a whole, the award was very rad to receive, many thanks to my opponents for voting for me. Overall, I was happy to be able to play in Masters, but feel like I might have enjoyed myself more in the Best of the Rest. That said, I’m looking forward to Reno this year, and trying to convince myself that it’s ok to bring the rocks again, because surely I won’t face three Dwarfs in a row, right? Right??

FREEFORGED 25-27: US MASTERS 2024 DAY 1

My warforged children and I had a pretty wild ride through the 2023-2024 season, ending up ranked 20th out of the Northeast region. Not too shabby for a player who routinely ends up just south of the halfway mark at tournaments. When it was announced that the US Masters GT would be held at the NOVA Open in Washington DC, I immediately made plans to attend the Best of the Rest side event. A manageable 6-7 hour drive for me, and I could stay at my brother’s place in Northern VA. Seemed like a great way to take in the Masters from a safe distance.

And then Justin Berg had to drop from the Northeast Masters team and I was next in line. I said yes with no hesitation, knowing that I was likely signing up for some serious heartache …

FREE DWARFS

Earth Elementals Horde – Brew of Sharpness
Earth Elementals Horde
Earth Elementals Horde
Stoneclaw Riders Regiment
Mastiff Hunting Pack Regiment – Throwing Mastiff
Mastiff Hunting Pack Regiment – Throwing Mastiff
Mastiff Hunting Pack Regiment – Throwing Mastiff
Greater Earth Elemental – Craggoth & Kholearm [1]; Fireball (10)
Greater Earth Elemental
Greater Earth Elemental
Dwarf Lord on Large Beast – Trickster’s Wand; Hex (2)
Dwarf Lord on Large Beast – Mace of Crushing
Free Dwarf Stone Priest – Conjurer’s Staff, Surge (8), Bane Chant (2), Scorched Earth (2)
13 (22)

If I had been better about logging my Freeforged games this year, this would probably look a lot like the natural evolution of the list. The rocky core is never going to change, the heroes are basically locked in (thanks to having so few unlocks but needing surge), triple Mastiffs just feel too good to quit, and Stoneclaws are rad as hell. I’ve got a possibly stronger alternate build with 2x birds + 2x dogs, and a definitely smoother brained version with brocks instead of birds, but this is the list that was painted and I had more or less practiced with.

My only concession to Masters was taking the Trickster’s Wand over my beloved Blade of the Beast Slayer, and kind of the throwing mastiffs as well. I had only played 2-3 games with shooting dogs at this point, an upgrade I continue to be on the fence about. Yes, it’s great! But the way I use chaff, they’re very often marching, charging, or dead. Not a lot of time to release the bees in there.

GAME 1: RIFTFORGED ORCS

Helstrikers Horde – Boots of Striding
Riftforged Legionaries Regiment
Riftforged Legionaries Regiment
Unforged Orcs Regiment
Unforged Orcs Regiment
Riftwalkers Troop
Riftwalkers Troop
Stormforged Shrine [1] – Bane Chant (1+), Lightning Bolt (3+), Host Shadowbeast (2+)
War Drum
War Drum
Stormcaller – Sacred Horn, Bane Chant (2), Veil of Shadows (3), Mind Fog (3)
Riftforger on Mount – Blade of Slashing, Stormstrike, Host Shadowbeast (3)
Flagger – Lute of Insatiable Darkness; Bane Chant (2)
Flagger – Talisman of Silence; Mind Fog (2)
*Riftforged Legionaries Regiment – Pipes of Terror
*Riftforged Legionaries Regiment
*Reborn Legionaries Regiment
17 (30)

As these things work out, I ended up driving a few hundred miles to face a dude from the Northeast, mercing for another region. Happily I’m not sure that I’ve ever played Nick? Maybe in Warhammer Fantasy days. Anyway, this year Nick was piloting the RFO struggle bus. Loads of chonky regiments, loads of individuals with loads of spells, the shrine, some cats. Very little that honestly concerned me from an offensive standpoint, but for sure a ton of scenario pressure!

So naturally we played Dominate 😉 The Freeforged went first, as I generally am want to do.

BATTLE

Just from the rip, Nick was really hemmed in by deploying in a continuous line of regiments, close to all of them beginning in difficult terrain. This let me really flood the middle and gave me time to complicate the RFO’s ability to get multi-charges. It also hurt that his Reborn were the leftmost regiment of the line, keeping them from being the anchor they want to be (Nv 18/20 with the drums behind them).

Early game, I hexed the Shrine a couple times (obvious target is obvious, sorry Nick!) and did a little preparatory shooting with throwing mastiffs and fireballs towards the middle, as Craggoth and the Stoneclaws worked the right flank and I watched the RFO left flank trip over itself. Despite Craggoth sleepwalking through this first game, my Mastiffs either held when not expected to or flanked Orcs with reckless abandon, ultimately winning me the center once my flankers arrived. On the left, after the Unforged chaff wave had been cleared away, I traded my sharp Earth Elementals for his Helstrikers and proceeded to collapse that flank in my favor as well. With several tons of iron in the center of the board, this was a commanding …

FREEFORGED VICTORY (20-1)

Not pictured above is our clock, which hit zero for Nick I want to say during Turn 5 and in Turn 6 for me. We both had some tortuously long second and third turns, especially with all those individuals and arcs to check. Nick would go on to place 53 of 64.

BATTLE 2: DWARFS

Shieldbreakers Horde
Shieldbreakers Horde
Berserker Brock Riders Regiment
Earth Elementals Regiment – Healing Brew
Steel Behemoth – Golloch’s Fury [1]
Dwarf Lord on Large Beast – Trickster’s Wand; Hex (2)
Faber Ironheart [1]
Garek Heavyhand [1]
Flame Priest – Diadem of Dragonkind, Fireball (16)
*Bulwarkers Regiment
*Bulwarkers Regiment
*Ironclad Horde – Hammer of Measured Force
*Dwarf Army Standard Bearer
13 (26)

As these things work out, I ended up driving a few hundred miles to face a dude from the Northeast, mercing for another region. This time it’s Mike, the head of my club and long suffering (?!) Dwarf player. He’s brought a list that departs a little from the meta, by bringing two Shieldbreaker hordes, either of which can remove anything of mine in one swing (also he had Brocks but meh). Naturally Golloch, Faber, Garek and the formation (with hammer horde) are all in attendance as well. This may be the army most equipped to crack me in combat, especially any prolonged ones.

We played Pillage, with the Imperial Dwarfs going first.

BATTLE

Mike, the guy who convinced me to take the Trickster’s Wand on my beast lord, kicked off the game by destroying it with the Trickster’s Wand on his beast lord 🫠Thus began a wild scrum for the right flank, with me desperately trying to kill Mike’s hordes before they one shot all my dudes. An early triple charge of Greater Earth + beast lord + birds floundered, drawing the second horde into the fight and, I was sure, sealing my fate … until Mike rolled 3! double ones in one round, all on right flank combats. This let me keep swinging away, eventually shattering both of those Dwarf hordes at the cost of basically everything of mine on that flank. Bulwarkers would go on to hold a couple points because they’re consistently the best performing regiment every time I face them, go fig.

Some of the success on the right was due to going hard into Golloch and the Dwarf center in Turn 2. Not the wisest choice, but it bought me a lot of time and kept Golloch’s guns quiet until Craggoth eventually arrived to end his reign of terror. This after Craggoth had pressurized and pounded through the left flank, with two Earth hordes combining their power to crush the third Dwarf horde in one go. Faber was a major thorn in my side on that flank all game, but I did my best to ignore / mitigate his attentions, for a …

DRAW (10-10)

Ha! Always wild to come out the other side of a slobberknocker with a draw, but I’ll take it, especially against a clubmate. Mike would go on to place 25 of 64.

BATTLE 3: DWARFS

Ironguard Regiment – Throwing Mastiff
Ironguard Regiment – Throwing Mastiff
Ironguard Regiment – Throwing Mastiff
Ironguard Regiment – Throwing Mastiff
Ironguard Regiment – Throwing Mastiff
Sharpshooters Troop
Sharpshooters Troop
Sharpshooters Troop
Sharpshooters Troop
Steel Behemoth – Golloch’s Fury [1]
Steel Behemoth
Dwarf Lord on Large Beast – Orb of Towering Presence
Dwarf Lord on Large Beast
Dwarf Lord on Large Beast
14 (25)

My reward for drawing against Dwarfs: more Dwarfs! Joe is a great dude who I seem to be playing with increasing regularity, and who has gotten better and better at the game. He had spent the year eschewing the formation for a more old school take on Dwarfs, which I appreciated from a variety standpoint. Would I be able to pound through my own ocean of De 6+ slowish bois? Only one way to find out!

We played Stockpile, with the Freeforged going first I believe because Joe handed it to me? A true gentleman.

BATTLE

I opened the game up by starting to dig out tokens with my Mastiffs and aggressing some of Joe’s Sharpshooters on the left with Craggoth, and was rewarded with dead Mastiffs and a snake eyes for the Cragster’s efforts 😐 I lost an Earth horde to shooting early on as well, so that when our lines crashed and the grind began in earnest I was on the back foot. I think top billing goes to Joe’s central beast lord, who bounced back and forth, rear charging multiple Earth hordes to death. Despite the early snakes, Craggoth kept an entire flank occupied by itself, shrugging off Ironguard and laser focused on scooping up tokens. It didn’t kill much, but being a tough distraction let the Stoneclaws rear charge through a couple of Joe’s units before behind silenced.

While Joe’s list looked like it was light on heavy lifters, all the shooting chip damage combined with some furious Steel Behemoth melee outpaced what my own wall of iron could output, ending up a …

FREEFORGED LOSS (3-18)

I’ll get you next time, Joe (which is indeed a spoiler for our game at Nerdhammer in December 2024). Joe would go on to place 20 of 64 and win third best Paragon!

So! First day of Masters and I’d smashed Riftforged Orcs, drawn against Dwarfs, and got hammered by more Dwarfs. Would I get a break from Dwarfs in Day 2? Perhaps play someone who lives more than one state away from me? Stay tuned for more lightning recaps of games that happened long ago!

UP NEXT: US Masters Day 2